Monday, 6 April 2015
An Atlas Of Imaginary Worlds 17: Rooksmoor's Guide To Creation Of A Fantasy World - An Easy Example
As it is a solid, you get some repeated as we are looking at different faces of the irregular comet. However, these could easily represent colonies of one country on another of the three continents. Ash might be a colonial power like Britain, France or Spain, perhaps even the Netherlands or Portugal, from our history. Nut seems to be a narrow coastal country pinned in by high mountains like Chile. The dominant powers seem to be Imhotep on the south-western continent, Ma'at, Babi and Seth on the eastern continent. Perhaps the people of Serqet are like the Tamils of our world split between northern Sri Lanka and southern India. On the north-western continent maybe they were force inland by the arrival of Maftet.
We could look at the global picture in two ways. Perhaps the north-western continent is crowded with a range of powers fighting for territory with people looking for colonies in the much larger eastern continent. Conversely the eastern continent might be the dominant one with countries having enclaves; the Ma'at lands on the western continent certainly seems something like Hong Kong or the German control of the Shandong peninsula in China in our history. What is it that the people of Apis have that has allowed them to survive and not be engulfed by Ash or Imhotep? The same could go for Hapi, perhaps important traders on what looks like comparative low-lying ground at the end of the long gulf. Do they play off one against the other? What is the history of Anubis? It lacks colonies. Is it actually a break-away from Atum which still surrounds it on three sides and itself lacks colonies. Has there been a civil war or an ethnic one. Could Atum be the Biafra to Anubis's Nigeria?
What about the Khepry, seemingly pushed to the periphery of two continents? Down on these extreme southern coasts, what is the climate like - bitterly cold or very hot and humid or desert like? What about the people of Aten in long valleys. If these continents are on a sphere, is there travel between their two regions? Perhaps they are undeveloped tribes left in the inaccessible regions of these continents. Have I mistaken Maftet are the aggressors and it is they being pushed into the remote regions of their rugged land?
Starting with this map, I have adopted a very geo-political basis. However, maybe the different regions represent different religions, with Ash as a religion of fisher people along the northern coasts and the religion of Ma'at only becoming established in a port on the north-western continent. Perhaps Hapi is a religion only found in the most urban areas of the world. Khepry seems ostracised no matter how you look at it. However, perhaps controlling the trade across the Wide Sea or the Black Ocean they are far better off than they might look.
Do each of the colours represent an ethnicity, even a species? Is there common ground between the Aten, Apis, Nut and Hatmehit or between the Ma'at and the Ash or the Aken, Bastet, Anuket and their southern cousins, the Imhotep?
The image though a scientific one can easily trigger off lots of ideas for a fantasy story. The nature of the continents, the topography and the regions marked on them generate lots of prompts for plots. As I have noted before, there is always a danger that you might simply transfer the British or the Chileans or the Biafrans into your fantasy world. However, with changes and crafting you can move them away from that start point. One you develop your story the different kingdoms or religions are likely to take on a life of their own and so will soon be unidentifiable as their Earth equivalents.
You might not want to use Egyptian names; Imhotep is well known. However, you can use them as a start point as I noted in my previous posting on creating worlds. Move them forward one vowel or consonant and immediately Ash becomes 'Etj' (though I might break the rule on that one and stick with Eti) or Urg, if you go back one. Ma'at becomes 'Ne'ev' or 'Lu'us' both pronounceable. Imhotep, perhaps the one needing most immediate change becomes 'Onjuviq' or 'Elgisan' the latter one much better than the former. Nut probably needs to go too, 'Pav' or 'Mos' both are feasible. Khepry sounds like it is the result of this process but could become 'Ljiqsz' or 'Jganqx' both very hard. The system might need modification so 'h' goes on to 'i' rather than j; and r back to 'p' rather than q and p on to 'r'. It is probably worthwhile treating y as a vowel. Thus Liirsa or Jganru are a little better.
Of course, sorting out your world is just the first stage of your fantasy novel. While less picturesque, far more vital are the characters and you will have to turn to someone else for advice on them. Unlike George R.R. Martin I find it hard to have amoral characters or see through the eyes of evil ones. Like a lot of people I also hold back from killing off the nicest ones, so there would be no 'red' wedding in mine. Perhaps you have more courage and skill than me and can succeed like George. Remember it has taken him over twenty years to get there.
Saturday, 11 August 2012
Atlas of Imaginary Worlds 15: The Continents of Seanchan
Anyway, I came across another map of a fantasy world and so I thought I would put it up here and take a look at it in the way that I used to. I think it was stimulated by me watching the movie 'John Carter' based on the Barsoom novels of Edgar Rice Burroughs. I have featured maps from there before. I was also looking for some new wallpaper for my laptop and ended up digging out the Elric world map, which in terms of artistic merit is still one of my favourites.
This images is of the continents of Seanchan which feature in a 14-book fantasy series called 'The Wheel of Time' with the first book published in 1990, six years after the first author, James Oliver Rigney, Jr. (1948-2007) under the pseudonym Robert Jordan. Under a number of pseudonym's Rigney wrote westerns, historical novels and in the 1980s a series of Conan the Barbarian novels, which may explain his interest in vast continents in fantasy. After Rigney's death the Wheel of Time novels have been continued with the final three novels being written by Brandon Sanderson (born 1975), a fan of the original series. Sanderson has had success in his own right producing fantasy and children's fiction. Though Rigney was an Episcopalian, taking high communion a number of times per week and a Fremason and Sanderson is a Mormon, the Wheel of Time stories which consist of classic fantasy with magic elements, epic quests and a whole host of characters, are influenced more by Eastern philosophies, with references to the cyclical nature of history as found in Chinese perspectives and the circular nature of things as seen in Buddhism. The wheel and circles feature heavily in the iconography of the series. There are also Zoroastrian references to the duality of nature, though it is apparent many English-speaking readers see this in Christian terms as God and the Devil; though personally it reminds me both of Catharism and Michael Moorcock's concepts of Law and Chaos in many of his fantasy novels.
Being such a sprawling series, Wheel of Time has led to its own wiki from which I have drawn the following:
Seanchan is the name of the landmass located across the Aryth Ocean to the west of the Westlands, and across the Morenal Ocean to the east of Shara. It is also the name of the Empire that occupies most of the landmass and its offshore islands, and also of the people who inhabit it.
What I liked about this continent is that bar a couple of lakes, it seems to have avoided any major inland seas for a change. It has also avoided archipelagoes. Instead we have something that almost has vast fjords. In part it reminds me of Baja Mexico and in the East it is reminiscent of the Great Lakes. Overall, however it seems to be influenced by Scotland and this is heightened by the dividing channel. The part of Scotland to the North-West of the Highland Boundary Fault originally was part of the North American continental plate whereas the land to the South-East of the line is from the European plate. The fault has a series of lochs running across Scotland from South-West to North-East. Bar a twist of geology, a chunk of Scotland could lie separated from the rest of it by a channel like the one shown in this map. In some ways it is nice to see that fantasy novels with wonderful continents are still being produced even today.
Saturday, 9 August 2008
An Atlas of Imaginary Worlds 10: Pellucidar and Others
This posting has been rather postponed. It was triggered by the release a couple of weeks ago of another movie version of 'Journey to the Center [sic] of the Earth', I thought it might be an idea to dig out some maps I ran across while looking for stuff on Pangaea and Antarctica. 'Journey to the Centre of the Earth' was written by Jules Verne in 1864. There has been a previous movie made in 1959. Edgar Rice Burroughs most famous for the 'Tarzan' series, he also produced the Barsoom Mars stories. In addition he wrote a series of books based in Pellucidar another world in a 'hollow' Earth. The movie 'At the Earth's Core' (1976), is based on the first book in the series, with the same title, which Burroughs published in 1914. It features the US actor Doug MacClure (1935-95) who seems to have made quite a career out of these fantastical movies which were a fad in the mid-1970s. He was in 'The Land That Time Forgot' (1975), 'The People That Time Forgot' (1977) - both based on Burroughs novels (both published in 1918 and both available online through a Project Gutenberg; there is a third in the so-called Caspak series called 'Out of Time's Abyss' published the same year) and featuring a lost island where dinosaurs still exist. He was also in 'Warlords of Atlantis' (1978) though that was initially a screenplay rather than a book, it was very much in the same ilk with a Victorian scientist travelling into an underworld environment with fantastical creatures. Anyway, I came across a whole slew of maps of Pellucidar (the word 'pellucid' means that something allows light through it or derived from that it is clear in meaning, I suppose it is related to text or speech being 'lucid') on the following website: http://www.bouncepage.com/Pellucidar/maps.html
The site is interesting as it shows how maps for fictional worlds evolve and are re-interpreted as it features maps from 1915 (when what would become the novels were first serialised in magazines) to 2000. Pellucidar fits with views of the Hollow Earth that I have looked at on this blog before, having both an inner sun and a polar opening. I include here some for discussion, and the usual hunt for inland seas! For some reason this first map appears as a negative on the blog, but if you click on it then you can see it as black on white as it should be.
This tells us as much about reader expectations as developing ideas of the stories, especially in the 1960s when 'fantasy' as opposed to being a sub-set of science fiction, was coming into its own. The unexplored areas are now named and we still might have two inland seas, but they may just be long gulfs. The styling, in contrast to the simple maps of the pre-war era seems to try to indicate the fantastical nature with the creatures pictured on it.
Map of Pellucidar (1965)
In contrast, from the previous year is this very scientific map which, like the flag of the United Nations gives a picture of its world from hte North Pole. It also shows how comparatively small the original region that Burroughs featured was. In addition, the bodies of water one might thing were inland seas turn out just to be the ends of vast oceans, with more closed in seas elsewhere on the globe.
This world looks like a bunch of islands, but you have to note the scale and the fact that it is actually a collection of spread out continents. Malaz is in the centre and pretty small. There looks like one inland sea on the western continent and there is an archiepelago beyond that to the North-West. I am bit concerned to see an area called Jhag Odhan, because in the fantasy novel I wrote in 1988 I had an Ijahg City (soon to be featured on this blog).
Eladraigne and Namarre on Erith
This one I can find out little about, it came off another blog hosted on blogspot, by someone it seems is called Tang. Despite the name, this seems to have Nordic and Italian, rather than Chinese influences. It has a hand-drawn 1930s feel, though the waves and mountains look put in by computer. There are stories on the blog, but I did not stop to read through them and there was little reference to this place except its name and I have no idea how you would pronounce Xylae (maybe it is like 'Skylar' which I know is now sometimes a girl's name, I believe, particularly in Australia). One reason I picked on it is because it has a mega-inland sea and a whole chaos of archipelagos. This Latchader Sea seems closed at both ends and at the bottom, the Romund Sea could be another inland sea, though if that is a cape, I guess not, it is just another gulf in a larger ocean. Clearly the West is most inhabited, though if this is set on a globe then the cities to the East of the map might be quite close to those in the West. You would have expected a bit more about Romundland. The title describes it as the 'known world', so if it is a typical fantasy setting, then maybe there are more 'undiscovered' continents.
Saturday, 12 April 2008
An Atlas of Imaginary Worlds 9: Two Small Items
These ones are adult books including some I have featured such as a different version of the map for George Orwell's 'Nineteen Eighty-Four' and from 'Gulliver's Travels' even John Buchan's Island of Sheep which I have never seen despite enjoying the novel of the same title: http://www.fulltable.com/VTS/m/map/lit.htm
The home page is: http://www.fulltable.com/VTS/m/map/m.htm The site is full of historic and literary maps and wonderfully evocative images of imaginary places. Excellent work and lots to enjoy.
This is a map from 'The Golden Key' by Melanie Rawn, Jennifer Robertson and Kate Elliott (1997). I am not sure why all three of them came together to produce this lengthy fantasy novel (1,075 pages in the edition I have) as each of them is a successful author, all of them each with at least eight fantasy novels in their belt. It may have something to do with the book being in three distinct sections so it might have been a challenge between them or something. If anyone knows it would be interesting to find out. The world of the story is very clearly based on Renaissance Italy and loads of Italian words and phrases are used throughout the novel. The story mainly focuses on the country in the middle of this map the Duchy of Tira Verte and certainly in what I have read its historic relations with Tza'ab Rih (a state like those of North Africa at the time seeking a religious leader to restore the fragmented desert tribes' glories); Tira Verte (in the language of the world meaning 'Lands of Green') took the province of Shagarra from Tza'ab Rih and to a lesser extent the Kingdom of Prancanza. There is almost an inland sea and there are frosty northern territories (one imagines, as I have read no details of them) in Friesemark. This is not a vast continent and one guesses it is say the size of Italy and Tunisia. A nicely drawn map that fits the setting. Compare this with the one for 'Tigana' similarly modelled on Renaissance Italy. I should have persisted as a youth as I always wanted to do a fantasy novel in a quasi-Renaissance rather than quasi-Medieval style which seemed compulsory in those days. It does not have to be the case but the Renaissance seems to imply a greater opportunity for politics and intrigue. I am not a great consumer of fantasy novels but if I come across any other imaginary world maps I will be sure to share them.



















